Execute Command

  • Execute any console command within the Unreal Engine with the press of a button

  • Define a sequence of values that are applied in order every time the command is executed

  • Immediate visual feedback on your Stream Deck if the command fails to execute

  • Supported on both Stream Deck Key and Dial actions

Highlights
Setup
  1. Add the Execute Command action to a Stream Deck device

  2. Type a command in the "Command" text box

  3. Set the desired value sequence in the "Sequence" text box

Trigger Blueprint

Highlights
  • Trigger blueprint logic within the Unreal Engine

  • Automatic discovery of actions, no declaration required

  • Bind events to both Stream Deck Key and Dial actions, including:

    • On Key Down, On Key Up

    • On Dial Down, On Dial Rotate, On Dial Up

  • Easily specify a Start Value, Min Value, Max Value, and Step Count when observing the On Dial Rotate event

  • Send values back to Stream Deck to provide visual feedback directly on the action!

  • Supported on both Stream Deck Key and Dial actions

Setup
Observing Actions
  1. Add the Trigger Blueprint action to a Stream Deck device

  2. Add one of the 3 "Observe Action" Blueprint nodes

    • Observe Key Action

    • Observe Dial Action

    • Observe Dial Value Action

  3. Drag from the desired delegate (red box) and select "Add Custom Event..."

  4. From the Custom Event node, trigger the desired Blueprint logic

Updating Actions

Within the Unreal Editor:

  1. Add the "Bind Trigger Blueprint Action" node

  2. Set an appropriate identifier value (this will appear in Stream Deck)

  3. Promote the return value to a variable

    • If the return value is not captured as a variable, the binding will be lost!

  4. Pass the captured return value to the "Set Value" node

Within Stream Deck:

  1. Add the Trigger Blueprint action to a Stream Deck device

  2. With the game running, select an identifier from the list

Frame Actor

Highlights
  • Effortlessly navigate actors within your 3D scene

  • Key Action:

    • Long press to lock to an actor type

    • Short press to cycle between actors

  • Dial Action:

    • Press to lock to an actor type

    • Rotate to cycle between actors

Kill Editor

Highlights
  • Instance count visual indicator on the action

  • Optional setting to avoid accidental activation of the action

Setup
  1. Add the Kill Editor action to a Stream Deck device

Generate VS Project Files

Highlights
  • Generate the Visual Studio Solution for your project with the press of a button

  • Long press to open the solution in Visual Studio

  • Shortcut to reveal the generated Visual Studio Solution within Windows Explorer

Setup
  • Add the Generate VS Project Files action to a Stream Deck device

  • Set the "Project File" field to an Unreal project file (UPROJECT)

  • Set the "Engine Path" of your Unreal engine install folder